You star out with a gremlin, you loose it, and you get an unicorn (and later on an arch magi). Well, this is certainly a map worth playing, even if it is a small one. Anyway, you will get headaches with the conflux main hero, who is recruiting his army from six castles. Most of the battles are quite easy, especially the last one when you reach Dharc Phoenix (the ultimately evil person, yada yada), and he has like 50 ArchDevils, 100 Pits, etc witch, compared to your thousands skellies, it’s quite a laugh. The story is quite hilarious and I must say that I had a good timpe lplaying this map, as well as it’s prequels. Soon enough, finding the Vampire’s crawl and The Dead Man’s Boots, you will boost your number of skellis to a very high level, and, if you are lucky and you find the amulet of the undertaker, everything will be much more easyer (so I strongly suggest avoiding the Cloak of the undead thingie in your backpack. You start with a hero that knows basic necromancy and lidership and you get castle as your main creature supplier. The map is not XL, though it wouldn’t need that much space to expand. Well, this map, alike the two other that preceded it (Ungo’s Revenge and The Adventuring Gnoll), is made up using Users from the 3DO Community board, so it’s fun factor really depends on the guy playing it ant the knowledge he has of that community. Map created by: Roy Ritchey, Map Size: Large 2 levels, 1 player In rest, an overall good map, worth playing. You can obtain the grail if you want, though this is an optional sort of quest and you really don’t need it. Well, suffice to say that Lord Christian, the evil and almighty ruler of the humans, whith his legion-like army of archangels, was running away from an island to another, in fear of my presence (tremble, mortals, MWAHAHAHAHA!). The main problem with this map is the final battles, where, besides your uber-army of titans, Moos, Goldies and other cool creatures, you will recive in the underground area a number of 60 – 70.000 (!?) of battle dwarves. There are lots of hidden thinghies, especially dwellings that will prove very useful later on. ![]() The map is set over land and water, with every region protected by border guards, so the computer will not storm in your camp too early in the game (well, except for that necro guy who will attack you in the first two weeks, if I remember well). He will soon become a tough hero and, after conquering the Tower area (and kicking Solmyr’s ass, lol), he will meet little chalange in the game. The hero, Malagorn, starts off by reciveing all eight skills, so there isn’t much to do there. Nicely designed map, cute story (although not the best there is, IMO), great battles. Players: 1H, 5C, Size: XL, two level map, Map maker: Jan Stephan Pontzen I’ll even throw in a small review for each of them… I’ll start from the 10th place and so on Well, I was getting kinda bored in my office (nothing to do, really, the magazine for this month is all done), so I thought of a top ten for user made maps for Heroes III.
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